Driving Genius: C​reativity From Constraints

Course Description

What will the world of work look like in 20 years? Is it a world devoid of human interaction, dominated by unmanned autonomous vehicles, operated at peak efficiency by an artificial intelligence supported by machine learning, or is it one in which the relative strengths of human and machine coalesce to bring about an even better result?

This course sits at the forefront of the state-of-the art in technology and design in order to challenge students to be creative in both their application of technology and their design of solutions. In this course, students will explore fundamental building blocks of computer vision, augmented-reality and sensor technology through the lens of human-centered design and real-word business constraints.

Students will work directly with the course partner, Etihad Cargo, to design, develop and test technology-enhanced solutions to real-world business challenges. Students will come away with a much better understanding of not just how to create interactive technology-enhanced prototypes and modern design practices, but also an appreciation for how to propose, enact and manage change across a multi-disciplinary/cultural modern organization.

Specific topics covered will include design thinking, human-computer interaction patterns and exploration of the fundamental buildings blocks of augmented reality applications. Students will become familiar with the Unity game engine, computer vision foundations, augmented reality software development, rapid software prototyping and best practices for researching, designing and analyzing software and hardware products.
 
Syllabus